
Haldir Ravenclaw
PezCo - Ice Services
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Posted - 2008.07.31 03:55:00 -
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Edited by: Haldir Ravenclaw on 31/07/2008 03:55:54 Interesting topic, nice to see these are being looked at! A few things I'll comment on...
Component Manufacturing
Read this a few times before and does sound appealing. I like the idea of manufacturers being able to 'specialise' in a field of manufacturing if components were required (such as components for afterburners would be completely different to, say, railguns). Of course, adding new skills would be needed so long as there aren't a huge amount of them, or highly ranked. As for making higher meta items, would be nice being able to possibly create them with some extra bits but as to how (either extra items or buying a bpo/bpc from LP store etc) would be interesting to see.
Ship Variation
Also sounds good, depending on what variations we have. As a guess, maybe Gallente ships could have things oriented to drones, blasters and speed perhaps (or anything, even shield/missile variants). But, would it affect the actual amount of rig slots available? Since we have 3 for T1 ships and 2 for T2 ships, might be a toss up between having a boost to your ships inherent bonuses (example: a Dominix variant could get +20% drone damage/HP per BS level with, or without penalty to something else) or using normal rigs. Of course, would there be a way of adding more rig slots? Considering the rig fitting window has about 8 slots, maybe variants could have more rig slots as well? Should be fun either way.
T2 BPO's
I wouldn't like to see them seeded on the market at all, nor do I want to see the return of the lottery. However, I would like to see T2 BPO's issued from either a R&D corps LP shop (specific to race, so Amarr R&D corps would see lasers, crystals, amarr drones, armour repairers and hardeners for example) for a high LP cost (the better the item will obviously cost you more LP), or you exchange your RP for a BPO. In that case, a Nanite Engineering agent could offer you an Expander II BPO (and any other BPO that requires Nanite Engineering) for X amount, wouldn't be a mass amount of BPO's available, but would also put invention in a bit of a pickle. A third option would be to have a corp based "RP Store", much like the LP store for corps. So, if you have 4 R&D agents for one particular R&D corp it would be counted as a single RP store where your combined RP from all fields would go towards various T2 BPO's and their components and limited then by race.
On a similar theme, maybe it's time to take a closer look at science jobs in stations and the general lack of ME/PL/Copy slots (from high-sec all the way to NPC null-sec), and how more people can use them without the need of getting a POS. Perhaps with standings for that corp you have your own private set of slots, and gain more as your standing rises (such as 2 of any slot type for standings around 4.00 and working up to about 5 or 6 nearing 9.00+ standing). Could tie in faction standing to it as well perhaps, who knows. Either way, needs to be looked at more, especially if all these new S&I changes will come about!
High-sec Woes
This, in all fairness, will probably always be an issue. For myself, I have no business in low-sec because it's not that great compared to what I can do in high-sec along with some unnecessary risks that some folks don't want to take. I believe many people prefer null-sec (0.0) over low-sec (I for one do anyway, much bigger rewards there, but at a risk which I'm willing to take). How to go about making low-sec more popular I don't really know, but perhaps something that can appeal to both our combat and non-combat pilots out there (FW isn't really the answer, but at least helped it).
Well that's all, should be fun to see what happens to all these and look forward to seeing how these might be applied!  --- We want T2/Faction drone modules!
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